You play as a knight cursed by a witch to be confined in a ball, but has a side effect: the knight can now manipulate certain objects by scaling them, helping him navigate.

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The past jams I joined are all 7 days or more in length, so I decided to challenge myself by joining this jam. Surprisingly, the end result is comparable if not better to my previous jam submission. Although, I feel like if I were to go for shorter jams, I would need to scope down even more, which I definitely cannot do comfortably.
I have learned to structure the game and the code a lot better, so this game is perhaps my most organised work to date. Pretty nice, but definitely have room for improvement.
This game also features works made with Krita and LMMS for the first time, as well as sound effects that are recorded by me via Audacity.

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jv0.1.zip 8.8 MB

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